Why Moats Matter More Than Innovation
There's a persistent myth in tech that the best product wins. Build something 10x better, and customers will come. Ship faster, iterate more, and you'll dominate your market.
This is mostly wrong.
Innovation gets you in the game. It's table stakes. But it doesn't keep you there. What keeps you there is a moat—something that makes it hard for competitors to catch up, even when they know exactly what you're doing.
The Innovation Trap
Consider the last decade of startups. How many companies built genuinely innovative products, only to get crushed by a larger competitor who copied their best ideas? The list is long: Snap's Stories became Instagram Stories. Clubhouse's audio rooms became Twitter Spaces. Every successful feature gets copied within months.
Innovation without a moat is a demo. It shows what's possible. But it doesn't build a lasting business.
What Actually Works as a Moat
There are only a handful of things that genuinely work as moats:
- Network effects: When each new user makes the product more valuable for everyone else. Think social networks, marketplaces, communication tools.
- Switching costs: When it's painful to move to a competitor. Enterprise software, developer tools with deep integrations, anything with significant data lock-in.
- Scale economies: When size brings cost advantages that smaller players can't match. Cloud infrastructure, manufacturing, logistics.
- Brand: When customers choose you based on reputation and trust, not just features. Luxury goods, professional services, B2B where reputation matters.
Notice what's not on this list: being first to market, having better technology, or having a more innovative product. These things help, but they're not moats.
Building Moats From Day One
The best companies think about moats from the beginning. They don't just ask "what can we build?" They ask "what can we build that gets stronger over time?"
This changes everything about how you approach product development:
- Instead of optimizing for immediate growth, you optimize for defensibility
- Instead of building standalone features, you build integrations and ecosystems
- Instead of racing to be first, you focus on being the last—the one who wins because you can't be displaced
The goal isn't to be 10x better. The goal is to be impossible to replace.
The Implication
This has profound implications for how we think about competition. Most of the energy spent on "innovation" would be better spent on moat-building. The companies that win aren't necessarily the most innovative—they're the ones who figure out how to make their position unassailable.
Innovation is necessary but not sufficient. Build something new, but build it in a way that compounds. That's the real game.